Harm
Harm is a 6th-level necromancy available to Cleric.
You assail a target with an agonizing disease. The target takes 14d6 necrotic damage. If it fails its saving throw its hit point maximum is reduced by an amount equal to the damage taken for 1 hour or until the disease is magically cured. This spell cannot reduce a target to less than 1 hit point.
Mechanics
- level:
- 6
- range:
- 60 feet
- ritual:
- false
- school:
- Necromancy
- classes:
- Cleric
- duration:
- Instantaneous
- casting time:
- 1 action
- concentration:
- false
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6 same-category · 0 cross-category
Sources
- Level Up Advanced 5e·OGL-1.0a·© Level Up Advanced 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, cleric