Harm

Harm is a 6th-level necromancy available to Cleric.

You assail a target with an agonizing disease. The target takes 14d6 necrotic damage. If it fails its saving throw its hit point maximum is reduced by an amount equal to the damage taken for 1 hour or until the disease is magically cured. This spell cannot reduce a target to less than 1 hit point.

Mechanics

level:
6
range:
60 feet
ritual:
false
school:
Necromancy
classes:
Cleric
duration:
Instantaneous
casting time:
1 action
concentration:
false

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Sources

Last updated 6/19/2026·Tags: spell, necromancy, cleric