Gust of Wind

Gust of Wind is a 2nd-level evocation available to Artificer, Druid, Sorcerer, Wizard.

A torrent of wind erupts from your hand in a direction you choose. Each creature that starts its turn in the area or moves into the area must succeed on a Strength saving throw or be pushed 15 feet from you in the direction of the line. Any creature in the area must spend 2 feet of movement for every foot moved when trying to approach you. The blast of wind extinguishes small fires and disperses gas or vapor. You can use a bonus action to change the direction of the gust.

Mechanics

level:
2
range:
self
ritual:
false
school:
Evocation
classes:
Artificer, Druid, Sorcerer, Wizard
duration:
Up to 1 minute
casting time:
1 action
concentration:
true

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Sources

Last updated 6/19/2026·Tags: spell, evocation, artificer, druid, sorcerer, wizard, concentration