Find Traps

Find Traps is a 2nd-level divination available to Artificer, Cleric, Druid.

This spell reveals whether there is at least one trap within range and within line of sight. You don't learn the number, location, or kind of traps detected. For the purpose of this spell, a trap is a hidden mechanical device or magical effect which is designed to harm you or put you in danger, such as a pit trap, symbol spell, or alarm bell on a door, but not a natural hazard.

Mechanics

level:
2
range:
120 feet
ritual:
false
school:
Divination
classes:
Artificer, Cleric, Druid
duration:
Instantaneous
casting time:
1 minute
concentration:
false

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Sources

Last updated 6/19/2026·Tags: spell, divination, artificer, cleric, druid