Feather Travel

Feather Travel is a 2nd-level transmutation available to Druid, Wizard.

Feather Travel — fantasy spell effect illustration. Feather Travel is a 2nd-level transmutation available to Druid, Wizard.
The target of **feather travel** (along with its clothing and other gear) transforms into a feather and drifts on the wind. The drifting creature has a limited ability to control its travel. It can move only in the direction the wind is blowing and at the speed of the wind. It can, however, shift up, down, or sideways 5 feet per round as if caught by a gust, allowing the creature to aim for an open window or doorway, to avoid a flame, or to steer around an animal or another creature. When the spell ends, the feather settles gently to the ground and transforms back into the original creature.

Mechanics

level:
2
range:
Touch
ritual:
false
school:
transmutation
classes:
Druid, Wizard
duration:
Up to 1 hour
casting time:
1 action
concentration:
true

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Feather Travel — fantasy spell effect illustrationPrimary
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Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, druid, wizard, concentration