Fault Line

Fault Line is a 6th-level evocation available to Cleric, Druid, Sorcerer, Wizard.

Fault Line — fantasy spell effect illustration. Fault Line is a 6th-level evocation available to Cleric, Druid, Sorcerer, Wizard.
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The ground thrusts sharply upward along a 5-foot-wide, 60‐foot-long line that you designate. All spaces affected by the spell become difficult terrain. In addition, all creatures in the affected area are knocked prone and take 8d6 bludgeoning damage. Creatures that make a successful Dexterity saving throw take half as much damage and are not knocked prone. This spell doesn’t damage permanent structures.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023
Last updated 6/19/2026·Tags: spell, evocation, cleric, druid, sorcerer, wizard