Enhance Ability

Enhance Ability is a 2nd-level transmutation available to Bard, Cleric, Druid, Sorcerer.

Enhance Ability — fantasy spell effect illustration. Enhance Ability is a 2nd-level transmutation available to Bard, Cleric, Druid, Sorcerer.
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends. **Bear's Endurance.** The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends. **Bull's Strength.** The target has advantage on strength checks, and his or her carrying capacity doubles. **Cat's Grace.** The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated. **Eagle's Splendor.** The target has advantage on Charisma checks **Fox's Cunning.** The target has advantage on intelligence checks. **Owl's Wisdom.** The target has advantage on wisdom checks.

Mechanics

level:
2
range:
Touch
ritual:
false
school:
Transmutation
classes:
Bard, Cleric, Druid, Sorcerer
duration:
Up to 1 hour
casting time:
1 action
concentration:
true

Community Images

Enhance Ability — fantasy spell effect illustrationPrimary
auto-generated · spell · spell

Sign in to upvote images, report inappropriate ones, and curate the entry's primary visual.

Related entries

matched by shared tags

6 same-category · 0 cross-category

Sources

  • 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, bard, cleric, druid, sorcerer, concentration