Disintegrate

Disintegrate is a 6th-level transmutation available to Sorcerer, Wizard.

Disintegrate — fantasy spell effect illustration. Disintegrate is a 6th-level transmutation available to Sorcerer, Wizard.
A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force. A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated. A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.

Mechanics

level:
6
range:
60 feet
ritual:
false
school:
Transmutation
classes:
Sorcerer, Wizard
duration:
Instantaneous
casting time:
1 action
concentration:
false

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Sources

  • 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, sorcerer, wizard