Champion’s Weapon
Champion’s Weapon is a 2nd-level conjuration.
A spectral version of a melee weapon of your choice materializes in your hand. It has standard statistics for a weapon of its kind, but it deals force damage instead of its normal damage type and it sheds dim light in a 10-foot radius. You have proficiency with this weapon for the spell’s duration. The weapon can be wielded only by the caster; the spell ends if the weapon is held by a creature other than you or if you start your turn more than 10 feet from the weapon.
Mechanics
- level:
- 2
- range:
- Self
- ritual:
- false
- school:
- conjuration
- classes:
- duration:
- Up to 10 minutes
- casting time:
- 1 bonus action
- concentration:
- true
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, conjuration, concentration