Catch the Breath

Catch the Breath is a 3rd-level transmutation available to Bard, Cleric, Warlock, Wizard.

Catch the Breath — fantasy spell effect illustration. Catch the Breath is a 3rd-level transmutation available to Bard, Cleric, Warlock, Wizard.
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You can cast this spell as a reaction when you’re targeted by a breath weapon. Doing so gives you advantage on your saving throw against the breath weapon. If your saving throw succeeds, you take no damage from the attack even if a successful save normally only halves the damage.

Whether your saving throw succeeded or failed, you absorb and store energy from the attack. On your next turn, you can make a ranged spell attack against a target within 60 feet. On a hit, the target takes 3d10 force damage. If you opt not to make this attack, the stored energy dissipates harmlessly.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023
Last updated 6/19/2026·Tags: spell, transmutation, bard, cleric, warlock, wizard