Bloom
Bloom is a 8th-level conjuration available to Cleric, Druid, Wizard.
You plant a silver acorn in solid ground and spend an hour chanting a litany of praises to the natural world, after which the land within 1 mile of the acorn becomes extremely fertile, regardless of its previous state. Any seeds planted in the area grow at twice the natural rate. Food harvested regrows within a week. After one year, the land slowly reverts to its normal fertility, unable to stave off the march of nature.
Choose one of the following effects, which appears and grows immediately:
* A field planted with vegetables of your choice, ready for harvest.
* A thick forest of stout trees and ample undergrowth.
* A grassland with wildflowers and fodder for grazing.
* An orchard of fruit trees of your choice, growing in orderly rows and ready for harvest.
Living creatures that take a short rest within the area of a bloom spell receive the maximum hit points for Hit Dice expended. **Bloom** counters the effects of a [desolation](https://api.open5e.com/spells/desolation) spell.
***Ritual Focus.*** If you expend your ritual focus, the duration becomes permanent.
Mechanics
- level:
- 8
- range:
- 1 mile
- ritual:
- true
- school:
- conjuration
- classes:
- Cleric, Druid, Wizard
- duration:
- 1 year
- casting time:
- 1 hour
- concentration:
- false
Related entries
matched by shared tags
spell3 shared
Accelerate
spell3 shared
Afflict Line
spell3 shared
Agonizing Mark
spell3 shared
Ale-dritch Blast
spell3 shared
Alter Arrow’s Fortune
spell3 shared
Althea’s Travel Tent
6 same-category · 0 cross-category
Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, conjuration, cleric, druid, wizard, ritual