Bad Timing
Bad Timing is a 2nd-level divination available to Bard, Sorcerer, Wizard.
You point toward a creature that you can see and twist strands of chaotic energy around its fate. If the target gets a failure on a Charisma saving throw, the next attack roll or ability check the creature attempts within 10 minutes is made with disadvantage.
Mechanics
- level:
- 2
- range:
- 60 feet
- ritual:
- false
- school:
- divination
- classes:
- Bard, Sorcerer, Wizard
- duration:
- Instantaneous
- casting time:
- 1 action
- concentration:
- false
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, divination, bard, sorcerer, wizard