Bad Timing

Bad Timing is a 2nd-level divination available to Bard, Sorcerer, Wizard.

You point toward a creature that you can see and twist strands of chaotic energy around its fate. If the target gets a failure on a Charisma saving throw, the next attack roll or ability check the creature attempts within 10 minutes is made with disadvantage.

Mechanics

level:
2
range:
60 feet
ritual:
false
school:
divination
classes:
Bard, Sorcerer, Wizard
duration:
Instantaneous
casting time:
1 action
concentration:
false

Related entries

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6 same-category · 0 cross-category

Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, divination, bard, sorcerer, wizard