Rotting Wind
Rotting Wind is a large undead (Challenge Rating 6).

AC: 15
HP: 82
Speed: fly 60 ft., walk 0 ft., hover true
STR: 14
DEX: 20
CON: 15
INT: 7
WIS: 12
CHA: 10
A rotting wind brings a chilling gust to the air, turning nearby foliage to rot and raising a sense of dread in all creatures in its path.
Air of Tombs. A rotting wind is an undead creature made up of the foul air and grave dust sloughed off by innumerable undead creatures within lost tombs and grand necropoli.
Scouts for Undead Armies. A rotting wind carries the foul stench of death upon it, sometimes flying before undead armies and tomb legions or circling around long-extinct cities and civilizations.
Withering Crops. Rotting winds sometimes drift mindlessly across a moor or desert, blighting all life they find and leaving only famine and death in their wake. This is especially dangerous when they drift across fields full of crops; they can destroy an entire harvest in minutes.
Undead Nature. A rotting wind doesn’t require air, food, drink, or sleep.
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