Clockwork Abomination

Clockwork Abomination is a large construct (Challenge Rating 5).

Clockwork Abomination — fantasy monster illustration. Clockwork Abomination is a large construct (Challenge Rating 5).
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AC: 16

HP: 76

Speed: walk 30 ft., climb 30 ft.

STR: 21

DEX: 12

CON: 18

INT: 10

WIS: 10

CHA: 12

At rest, a clockwork abomination resembles a pile of debris and scrap on the ground, but in motion it reveals a large insectoid form with smoke rising between the plates of its hide. Its many orange‑yellow eyes shine like dim lanterns and reveal no hint of expression or intent.
Bound Devils. Clockwork abominations result from ill‑considered attempts to bind lesser devils into clockwork or steam-driven constructs. The disciplines of devil binding and engineering seemingly do not mix well, and the results of such attempts are typically disastrous. Every now and then, however, something goes right, and a clockwork abomination is created.
Junk Collectors. Clockwork abominations are canny enough to collect bits of old wagons, tools, or machinery as camouflage. Motionless among such objects, they can often surprise a foe.
Sadistic Machines. Malevolent in the extreme, these fiendish automatons are frustrated by the limits of their new forms, and they delight in inflicting suffering on others. Constantly seeking to break free of their creators’ control, the most they can be entrusted to do is to serve as a guardian or attack something.
Constructed Nature. A clockwork abomination doesn’t require air, food, drink, or sleep.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022
Last updated 7/27/2026·Tags: monster, construct, large