Pipes of Haunting

Pipes of Haunting is a magic item (wondrous item) of uncommon rarity.

Pipes of Haunting — fantasy item illustration. Pipes of Haunting is a magic item (wondrous item) of uncommon rarity.
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Using these pipes requires proficiency with wind instruments. You can use an action and expend 1 charge to play them and create an eerie, spellbinding tune. Each creature within 30 feet that hears you play makes a DC 15 Wisdom saving throw or becomes frightened of you for 1 minute. You may choose for nonhostile creatures in the area to automatically succeed on the saving throw. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its saving throw is immune to these pipes of haunting for 24 hours. The pipes have 3 charges and regain 1d3 charges each dawn.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
Last updated 6/19/2026·Tags: item, wondrous item, uncommon