Deepchill Orb
Deepchill Orb is a magic item (wondrous item) of common rarity.
This fist-sized sphere of blue quartz emits cold. If placed in a container with a capacity of up to 5 cubic feet, it keeps the internal temperature of the container at a consistent 40 degrees Fahrenheit. This can keep liquids chilled, preserve cooked foods for up to 1 week, raw meats for up to 3 days, and fruits and vegetables for weeks. If you hold the orb without gloves or other insulating method, you take 1 cold damage each minute you hold it. At the GM's discretion, the orb's cold can be applied to other uses, such as keeping it in contact with a hot item to cool down the item enough to be handled, wrapping it and using it as a cooling pad to bring down fever or swelling, or similar.
Mechanics
- type:
- Wondrous item
- rarity:
- common
- requires attunement:
- false
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Sources
- Vault of Magic·OGL-1.0a·© Vault of Magic. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: item, wondrous item, common