Water Breathing

3rd-level · Transmutation · Ritual

Water Breathing — fantasy spell effect illustration. Water Breathing is a 3rd-level transmutation available to Druid, Ranger, Ritual Caster, Sorcerer, Wizard.
Image: FTTHelper

Casting Time 1 action

Range 30 feet

Components V, S, M (A short piece of reed or straw.)

Duration 24 hours

Classes Druid, Ranger, Sorcerer, Wizard

This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater until the end of its term. Affected creatures also retain their normal breathing pattern.

Source: 5e Core Rules · OGL/Open