Shadow Puppets

2nd-level · Illusion

Casting Time 1 action

Range 60 feet

Components V, S, M (a pinch of powdered lead)

Duration Up to 1 minute (concentration)

Classes Sorcerer, Warlock, Wizard

You animate the shadow of a creature within range, causing it to attack that creature. As a bonus action when you cast the spell, or as an action on subsequent rounds while you maintain concentration, make a melee spell attack against the creature. If it hits, the target takes 2d8 psychic damage and must make a successful Intelligence saving throw or be incapacitated until the start of your next turn.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Source: Deep Magic 5e · OGL/Open