Shadow Puppets
2nd-level · Illusion
Casting Time 1 action
Range 60 feet
Components V, S, M (a pinch of powdered lead)
Duration Up to 1 minute (concentration)
Classes Sorcerer, Warlock, Wizard
You animate the shadow of a creature within range, causing it to attack that creature. As a bonus action when you cast the spell, or as an action on subsequent rounds while you maintain concentration, make a melee spell attack against the creature. If it hits, the target takes 2d8 psychic damage and must make a successful Intelligence saving throw or be incapacitated until the start of your next turn.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Source: Deep Magic 5e · OGL/Open