Sequester
7th-level · Transmutation
Casting Time 1 action
Range touch
Components V, S, M
Duration Permanent
Classes Wizard
You magically hide away a willing creature or object. The target becomes invisible, and it cannot be traced or detected by divination or scrying sensors. If the target is a living creature, it falls into a state of suspended animation and stops aging.
The spell ends when the target takes damage or a condition you set occurs. The condition can be anything you choose, like a set amount of time or a specific event, but it must occur within or be visible within 1 mile of the target.
Source: Level Up Advanced 5e · OGL/Open