Ray of Life Suppression

4th-level · Necromancy

Casting Time 1 action

Range 60 feet

Components V, S

Duration Instantaneous

Classes Druid, Sorcerer, Warlock, Wizard

You launch a swirling ray of disruptive energy at a creature within range. Make a ranged spell attack. On a hit, the creature takes 6d8 necrotic damage and its maximum hit points are reduced by an equal amount. This reduction lasts until the creature finishes a short or long rest, or until it receives the benefit of a [greater restoration](https://api.open5e.com/spells/greater-restoration) spell or comparable magic.

This spell has no effect on constructs or undead.

Source: Deep Magic 5e · OGL/Open