Poisoned Volley

2nd-level · Conjuration

Casting Time 1 action

Range 60 feet

Components V, S

Duration Instantaneous

Classes Druid, Ranger, Wizard

By drawing back and releasing an imaginary bowstring, you summon forth dozens of glowing green arrows. The arrows dissipate when they hit, but all creatures in a 20-foot square within range take 3d8 poison damage and become poisoned. A creature that makes a successful Constitution saving throw takes half as much damage and is not poisoned.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Source: Deep Magic 5e · OGL/Open