Poisoned Volley
2nd-level · Conjuration
Casting Time 1 action
Range 60 feet
Components V, S
Duration Instantaneous
Classes Druid, Ranger, Wizard
By drawing back and releasing an imaginary bowstring, you summon forth dozens of glowing green arrows. The arrows dissipate when they hit, but all creatures in a 20-foot square within range take 3d8 poison damage and become poisoned. A creature that makes a successful Constitution saving throw takes half as much damage and is not poisoned.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Source: Deep Magic 5e · OGL/Open