Hold Monster
5th-level · Enchantment
Casting Time 1 action
Range 60 feet
Components V, S, M
Duration Up to 1 minute (concentration)
Classes Bard, Sorcerer, Warlock, Wizard
The target is paralyzed. At the end of each of its turns, the target makes another saving throw, ending the spell's effects on it on a successful save.
At Higher Levels
Target an additional creature within 30 feet of the first target for each slot level above 5th.
Source: Level Up Advanced 5e · OGL/Open