Hold Monster

5th-level · Enchantment

Casting Time 1 action

Range 60 feet

Components V, S, M

Duration Up to 1 minute (concentration)

Classes Bard, Sorcerer, Warlock, Wizard

The target is paralyzed. At the end of each of its turns, the target makes another saving throw, ending the spell's effects on it on a successful save.

At Higher Levels

Target an additional creature within 30 feet of the first target for each slot level above 5th.

Source: Level Up Advanced 5e · OGL/Open