Frozen Razors

3rd-level · Evocation

Casting Time 1 action

Range 90 feet

Components V, S, M (water from a melted icicle)

Duration Up to 1 minute (concentration)

Classes Sorcerer, Warlock, Wizard

Razor-sharp blades of ice erupt from the ground or other surface, filling a 20-foot cube centered on a point you can see within range. For the duration, the area is lightly obscured and is difficult terrain. A creature that moves more than 5 feet into or inside the area on a turn takes 2d6 slashing damage and 3d6 cold damage, or half as much damage if it makes a successful Dexterity saving throw. A creature that takes cold damage from frozen razors is reduced to half speed until the start of its next turn.

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Source: Deep Magic 5e · OGL/Open