Freedom of Movement

4th-level · Abjuration

Casting Time 1 action

Range touch

Components V, S, M

Duration 1 hour

Classes Artificer, Bard, Cleric, Druid

The target ignores difficult terrain. Spells and magical effects can't reduce its speed or cause it to be paralyzed or restrained. It can spend 5 feet of movement to escape from nonmagical restraints or grapples. The target's movement and attacks aren't penalized from being underwater.

At Higher Levels

When using a 6th-level spell slot the duration is 8 hours. When using an 8th-level spell slot the duration is 24 hours.

Source: Level Up Advanced 5e · OGL/Open