Enhance Ability
2nd-level · Transmutation
Casting Time 1 action
Range Touch
Components V, S, M (Fur or a feather from a beast.)
Duration Up to 1 hour (concentration)
Classes Cleric, Druid, Bard, Sorcerer
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
**Bear's Endurance.** The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
**Bull's Strength.** The target has advantage on strength checks, and his or her carrying capacity doubles.
**Cat's Grace.** The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
**Eagle's Splendor.** The target has advantage on Charisma checks
**Fox's Cunning.** The target has advantage on intelligence checks.
**Owl's Wisdom.** The target has advantage on wisdom checks.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Source: 5e Core Rules · OGL/Open