Control Weather
8th-level · Transmutation
Casting Time 10 minutes
Range self
Components V, S, M
Duration Up to 8 hours (concentration)
Classes Cleric, Druid, Wizard
You must be outdoors to cast this spell, and it ends early if you don't have a clear path to the sky.
Until the spell ends, you change the weather conditions in the area from what is normal for the current climate and season. Choose to increase or decrease each weather condition (precipitation, temperature, and wind) up or down by one stage on the following tables. Whenever you change the wind, you can also change its direction. The new conditions take effect after 1d4 × 10 minutes, at which point you can change the conditions again. The weather gradually returns to normal when the spell ends.
Source: Level Up Advanced 5e · OGL/Open