Confusion

4th-level · Enchantment

Casting Time 1 action

Range 120 feet

Components V, S, M

Duration Up to 1 minute (concentration)

Classes Bard, Druid, Sorcerer, Wizard

You assault the minds of your targets, filling them with delusions and making them confused until the spell ends. On a successful saving throw, a target is rattled for 1 round. At the end of each of its turns, a confused target makes a Wisdom saving throw to end the spell's effects on it.

At Higher Levels

The spell's area increases by 5 feet for each slot level above 4th.

Source: Level Up Advanced 5e · OGL/Open