Booster Shot

3rd-level · Evocation

Booster Shot — fantasy spell effect illustration. Booster Shot is a 3rd-level evocation available to Ranger, Sorcerer, Warlock.
Image: FTTHelper

Casting Time 1 action

Range Touch

Components V, S

Duration Up to 1 minute (concentration)

Classes Ranger, Sorcerer, Warlock

You imbue a two-handed ranged weapon (typically a shortbow, longbow, light crossbow, or heavy crossbow) that you touch with a random magical benefit. While the spell lasts, a projectile fired from the weapon has an effect that occurs on a hit in addition to its normal damage. Roll a d6 to determine the additional effect for each casting of this spell.

D6EFFECT
12d10 acid damage to all creatures within 10 feet of the target
22d10 lightning damage to the target and 1d10 lightning damage to all creatures in a 5-foot-wide line between the weapon and the target
32d10 necrotic damage to the target, and the target has disadvantage on its first attack roll before the start of the weapon user’s next turn
42d10 cold damage to the target and 1d10 cold damage to all other creatures in a 60-foot cone in front of the weapon
52d10 force damage to the target, and the target is pushed 20 feet
62d10 psychic damage to the target, and the target is stunned until the start of the weapon user’s next turn

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, all damage increases by 1d10 for each slot level above 3rd.

Source: Deep Magic 5e · OGL/Open