Beguiling Gift

1st-level · Enchantment

Casting Time 1 action

Range Touch

Components S

Duration Instantaneous

Classes Cleric, Druid, Bard, Warlock, Wizard

Deep Magic: hieroglyph You implant a powerful suggestion into an item as you hand it to someone. If the person you hand it to accepts it willingly, they must make a successful Wisdom saving throw or use the object as it's meant to be used at their first opportunity: writing with a pen, consuming food or drink, wearing clothing, drawing a weapon, etc. After the first use, they're under no compulsion to continue using the object or even to keep it.

Source: Deep Magic Extended · OGL/Open