Bad Timing

2nd-level · Divination

Casting Time 1 action

Range 60 feet

Components V

Duration Instantaneous

Classes Bard, Sorcerer, Wizard

You point toward a creature that you can see and twist strands of chaotic energy around its fate. If the target gets a failure on a Charisma saving throw, the next attack roll or ability check the creature attempts within 10 minutes is made with disadvantage.

Source: Deep Magic 5e · OGL/Open