Bad Timing
2nd-level · Divination
Casting Time 1 action
Range 60 feet
Components V
Duration Instantaneous
Classes Bard, Sorcerer, Wizard
You point toward a creature that you can see and twist strands of chaotic energy around its fate. If the target gets a failure on a Charisma saving throw, the next attack roll or ability check the creature attempts within 10 minutes is made with disadvantage.
Source: Deep Magic 5e · OGL/Open