Gearforged
Race
Basic Information
- Size:
- Your size is determined by your Race Chassis.
- Speed:
- walk 30
- Age:
- The soul inhabiting a gearforged can be any age. As long as its new body is kept in good repair, there is no known limit to how long it can function.
- Alignment:
- No single alignment typifies gearforged, but most gearforged maintain the alignment they had before becoming gearforged.
Abilities & Senses
- Ability Score Increase:
- Two different ability scores of your choice increase by 1.
- Languages:
- You can speak, read, and write Common, Machine Speech (a whistling, clicking language that's incomprehensible to non-gearforged), and a language associated with your Race Chassis.
Description
## Gearforged Traits
The range of gearforged anatomy in all its variants is remarkable, but all gearforged share some common parts.
Traits
Description.
***Construct Resilience.*** Your body is constructed, which frees you from some of the limits of fleshand- blood creatures. You have resistance to poison damage, you are immune to disease, and you have advantage on saving throws against being poisoned.
Construct Vitality.
***Construct Vitality.*** You don't need to eat, drink, or breathe, and you don't sleep the way most creatures do. Instead, you enter a dormant state where you resemble a statue and remain semiconscious for 6 hours a day. During this time, the magic in your soul gem and everwound springs slowly repairs the day's damage to your mechanical body. While in this dormant state, you have disadvantage on Wisdom (Perception) checks. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Living Construct.
***Living Construct.*** Your consciousness and soul reside within a soul gem to animate your mechanical body. As such, you are a living creature with some of the benefits and drawbacks of a construct. Though you can regain hit points from spells like cure wounds, you can also be affected by game effects that specifically target constructs, such as the shatter spell. As long as your soul gem remains intact, game effects that raise a creature from the dead work on you as normal, repairing the damaged pieces of your mechanical body (restoring lost sections only if the spell normally restores lost limbs) and returning you to life as a gearforged. Alternatively, if your body is destroyed but your soul gem and memory gears are intact, they can be installed into a new body with a ritual that takes one day and 10,000 gp worth of materials. If your soul gem is destroyed, only a wish spell can restore you to life, and you return as a fully living member of your original race.
Race Chassis.
***Race Chassis.*** Four races are known to create unique gearforged, building mechanical bodies similar in size and shape to their people: dwarf, gnome, human, and kobold. Choose one of these forms.
Dwarf Chassis.
**Dwarf Chassis.** The original dwarven gearforged engineers valued function over form, eschewing aesthetics in favor of instilling their chassis with toughness and strength. The chassis' metal face is clearly crafted to look dwarven, but its countenance is entirely unactuated and forged of a dark metal—often brass—sometimes with a lighter-colored mane of hair and a braided beard and mustaches made of fine metal strands. The gearforged's eyes glow a dark turquoise, staring dispassionately with a seemingly blank expression. Armor and helms worn by the gearforged are often styled to appear as if they were integrated into its chassis, making it all-but-impossible to tell where the armor ends and the gearforged begins.
Gnome Chassis.
**Gnome Chassis.** Crafted for both exceptional functionality and aesthetic beauty, a gnome chassis' skin is clearly metallic but is meticulously colored to closely match gnomish skin tones, except at the joints, where gears and darker steel pistons are visible. Gnome chassis are almost always bald, with elaborate artistic patterns painted or etched on the face and skull in lieu of hair. Their eyes are vivid and lifelike, as is the chassis' gnomish face, which has a sculpted metal nose and articulated mouth and jaw. The gnome artisans who pioneered the first gearforged chassis saw it as an opportunity to not merely build a better body but to make it a work of art.
Human Chassis.
**Human Chassis.** As humans invented the first gearforged, it should be no surprise that the human chassis remains the one that is most frequently encountered. However, it would be a mistake to assume that simply because the original chassis is more commonplace that there is anything common about them. While dwarves, gnomes, and kobolds have made clever additions and changes to the base model, the human chassis remains extremely versatile and is battle-proven.
Kobold Chassis.
**Kobold Chassis.** Kobolds are naturally curious tinkerers, constantly modifying their devices and tools. As such, kobolds, in spite of what many dwarf or gnome engineers might say, were the second race to master the nuances of gearforged creation after studying human gearforged. However, most of these early kobold gearforged no longer exist, as the more draconic forms (homages to the kobolds' draconic masters) proved too alien to the kobold soul gems to maintain stable, long-term connections with the bodies. Kobold engineers have since resolved that problem, and kobold gearforged can be found among many kobold communities, aiding its members and tinkering right alongside their scale-and-blood brethren.