Young White Dragon

Large Dragon

Armor Class 17

Hit Points 152 (16d10+64)

Speed fly +80, swim +40, walk +40, burrow +20

Challenge 9

STR
18
+4
DEX
10
+0
CON
18
+4
INT
8
-1
WIS
12
+1
CHA
12
+1

Saving Throws cha +5, con +8, dex +4, wis +5

Skills history +3, stealth +4, perception +5

Damage Immunities cold

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18

Languages Common, Draconic

Special Abilities

Cold Mastery. The dragon is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace.

Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:animal friendship, sleet storm

Actions

Multiattack. The dragon attacks once with its bite and twice with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Cold Breath (Recharge 5-6). The dragon exhales a 30-foot cone of frost. Each creature in that area makes a DC 15 Constitution saving throw taking 35 (10d6) cold damage on a failed save or half damage on a success.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open