Young White Dragon
Large Dragon
Armor Class 17
Hit Points 152 (16d10+64)
Speed 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
- STR
- 18 (+4)
- DEX
- 10 (+0)
- CON
- 18 (+4)
- INT
- 8 (-1)
- WIS
- 12 (+1)
- CHA
- 12 (+1)
Saving Throws Cha +5, Con +8, Dex +4, Wis +5
Skills History +3, Stealth +4, Perception +5
Damage Immunities cold
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18
Languages Common, Draconic
Challenge 9
Traits
Cold Mastery. The dragon is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace.
Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:animal friendship, sleet storm
Actions
Multiattack. The dragon attacks once with its bite and twice with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) cold damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Cold Breath (Recharge 5-6). The dragon exhales a 30-foot cone of frost. Each creature in that area makes a DC 15 Constitution saving throw taking 35 (10d6) cold damage on a failed save or half damage on a success.






