Young Sapphire Dragon
Large Dragon
Armor Class 18
Hit Points 161 (19d10+57)
Speed fly +80, walk +40, burrow +20
Challenge 10
Saving Throws cha +6, con +7, int +8, wis +7
Skills arcana +8, history +8, insight +7, deception +6, perception +7, persuasion +6
Damage Immunities psychic
Condition Immunities fatigue
Senses darkvision 120 ft., passive Perception 20
Languages Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.
Special Abilities
Far Thoughts. The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action.
Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:comprehend languages, detect thoughts
Actions
Multiattack. The dragon attacks once with its bite and twice with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) psychic damage.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Discognitive Breath (Recharge 5-6). The dragon unleashes psychic energy in a 30-foot cone. Each creature in that area makes a DC 15 Intelligence saving throw taking 49 (9d10) psychic damage on a failed save or half damage on a success.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open