Young Green Dragon

large Dragon

Armor Class 18 (natural armor)

Hit Points 148

Speed fly +80, swim +40, walk +40

Challenge 8

STR
18
+4
DEX
18
+4
CON
22
+6
INT
20
+5
WIS
18
+4
CHA
20
+5

Saving Throws cha +5, con +6, dex +4, int +5, str +4, wis +4

Damage Immunities poison,poisoned

Senses darkvision 120 ft., keensense 30 ft.

Languages Common,Draconic

Special Abilities

Amphibious. The dragon can breathe air and water.

Hallucinogenic Gas. After the green dragon exhales its Poison Breath, wisps of poisonous gas laced with the alchemical taint that permeates the dragon's body linger around it. While the dragon's Poison Breath is unavailable, each creature that starts its turn within 10 feet of the dragon must succeed on a DC 14 WIS save or be terrified, as the gas causes the creature to experience frightful hallucinations. A terrified creature is frightened, and its speed is reduced to 0.

Actions

Multiattack. The dragon makes one Bite attack and two Claw attacks.

Bite. _Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 15 (2d10+4) piercing damage plus 7 (2d6) poison damage.

Claw. _Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 CON save, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Source: Black Flag SRD · OGL/Open