Young Green Dragon
Huge Dragon
Armor Class 17
Hit Points 161 (19d10+57)
Speed 40 ft., fly 80 ft., swim 40 ft.
- STR
- 18 (+4)
- DEX
- 12 (+1)
- CON
- 16 (+3)
- INT
- 16 (+3)
- WIS
- 12 (+1)
- CHA
- 14 (+2)
Saving Throws Cha +6, Con +7, Dex +5, Wis +5
Skills Insight +5, Stealth +5, Deception +6, Perception +5, Persuasion +6
Damage Immunities poison
Condition Immunities poisoned
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18
Languages Common, Draconic, one more
Challenge 10
Traits
Amphibious. The dragon can breathe air and water.
Woodland Stalker. When in a forested area, the dragon has advantage on Stealth checks.
Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:animal messenger, tongues
Actions
Multiattack. The dragon attacks once with its bite and twice with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) poison damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw taking 42 (12d6) poison damage on a failed save or half damage on a success.






