Young Brass Dragon

Large Dragon

Armor Class 17

Hit Points 153 (18d10+54)

Speed fly +80, walk +40, burrow +20

Challenge 9

STR
18
+4
DEX
10
+0
CON
16
+3
INT
16
+3
WIS
12
+1
CHA
14
+2

Saving Throws cha +6, con +7, dex +4, wis +5

Skills arcana +7, nature +7, history +7, stealth +4, religion +7, perception +5, persuasion +6

Damage Immunities fire

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18

Languages Common, Draconic, one more

Special Abilities

Self-Sufficient. The brass dragon can subsist on only a quart of water and a pound of food per day.

Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:comprehend languages,

Actions

Multiattack. The dragon attacks with its bite and twice with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) fire damage.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons:

Molten Breath. The dragon exhales molten glass in a 40-foot-long 5-foot-wide line. Each creature in the area makes a DC 15 Dexterity saving throw taking 38 (11d6) fire damage on a failed save or half damage on a success.

Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in the area makes a DC 15 Constitution saving throw. On a failure a creature falls unconscious for 10 minutes or until it takes damage or someone uses an action to wake it.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open