Worg
Large Monstrosity
AC
13
HP
22
Speed
50
CR
1/2
Armor Class 13
Hit Points 22 (4d10)
Speed 50 ft.
- STR
- 14 (+2)
- DEX
- 12 (+1)
- CON
- 10 (+0)
- INT
- 6 (-2)
- WIS
- 10 (+0)
- CHA
- 8 (-1)
Skills Stealth +3, Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Goblin, Worg
Challenge 1/2
Traits
Keen Hearing and Smell. The worg has advantage on Perception checks that rely on hearing and smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.






