Large Monstrosity
Armor Class 13
Hit Points 22 (4d10)
Speed walk +50
Challenge 1/2
Skills stealth +3, perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Goblin, Worg
Keen Hearing and Smell. The worg has advantage on Perception checks that rely on hearing and smell.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open