Winter Wolf
Large Monstrosity
Armor Class 13
Hit Points 67 (9d10+18)
Speed 50 ft.
- STR
- 18 (+4)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 6 (-2)
- WIS
- 12 (+1)
- CHA
- 8 (-1)
Skills Stealth +3, Perception +3
Damage Immunities cold
Senses darkvision 30 ft., passive Perception 13
Languages Common, Giant, Winter Wolf
Challenge 3
Traits
Keen Hearing and Smell. The wolf has advantage on Perception checks that rely on hearing and smell.
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolfs allies is within 5 feet of the creature and not incapacitated.
Camouflage. The wolf has advantage on Stealth checks made to hide in snow.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage. If the target is a creature it makes a DC 14 Strength saving throw falling prone on a failure.
Cold Breath (Recharge 5-6). The wolf exhales frost in a 15-foot cone. Each creature in the area makes a DC 12 Dexterity saving throw taking 18 (4d8) cold damage on a failure or half damage on a success.






