Wind Demon
Small Fiend (demon), chaotic evil
Armor Class 15 (natural armor)
Hit Points 28 (8d6)
Speed fly +60, walk +30
Challenge 2
Skills stealth +8
Damage Resistances fire, lightning
Damage Immunities cold, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages Abyssal, Common, Void Speech
Special Abilities
Arrow Bane. When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.
Magic Resistance. The wind demon has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The wind demon makes two frost claw attacks.
Frost Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.
Reactions
Swift as Frost. After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.
Source: Creature Codex · OGL/Open