Wind Demon

Small Fiend (demon), chaotic evil

Armor Class 15 (natural armor)

Hit Points 28 (8d6)

Speed fly +60, walk +30

Challenge 2

STR
10
+0
DEX
18
+4
CON
10
+0
INT
10
+0
WIS
7
-2
CHA
8
-1

Skills stealth +8

Damage Resistances fire, lightning

Damage Immunities cold, poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 8

Languages Abyssal, Common, Void Speech

Special Abilities

Arrow Bane. When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.

Magic Resistance. The wind demon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The wind demon makes two frost claw attacks.

Frost Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.

Reactions

Swift as Frost. After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.

Source: Creature Codex · OGL/Open