Wicked Skull — fantasy monster illustration. Wicked Skull is a tiny monstrosity (Challenge Rating 1/8).

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Wicked Skull

Tiny Monstrosity (shapechanger), chaotic neutral

AC
13
HP
7
Speed
30
CR
1/8

This skull chatters eerily, gently rocking as it comes to life. It calls out a warning in a hauntingly musical voice._
Origins Unknown. The origin of these shape-changing monstrosities is unknown, but they have come to be named “wicked skulls” after the form they favor most. Some scholars suggest that they took inspiration from the undead horrors known as Open Game License


Armor Class 13

Hit Points 7 (2d4+2)

Speed 30 ft.


STR
6 (-2)
DEX
16 (+3)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)

Skills Insight +3, Stealth +5, Deception +4, Persuasion +4

Senses darkvision 120 ft., passive Perception 11

Languages Common

Challenge 1/8


Traits

False Appearance (Object Form Only). While the wicked skull remains motionless, it is indistinguishable from an ordinary object.

Jokester. The wicked skull has advantage on a Charisma (Deception) or Charisma (Persuasion) check if it includes mockery or a joke or riddle as part of the check.

Shapechanger. The wicked skull can use its action to polymorph into a Tiny object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Actions

Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Petty Mockery. The wicked skull unleashes a string of insults laced with subtle enchantments at a creature it can see within 60 feet. If the target can hear the wicked skull (though it does not have to understand it), the target must succeed on a DC 11 Wisdom saving throw or have disadvantage on the next attack roll it makes before the end of its next turn.

Community Images

Wicked Skull — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022