Vine Troll Skeleton

Large Plant, unaligned

Armor Class 16 (natural armor)

Hit Points 119 (14d10+42)

Speed walk +30

Challenge 9

STR
20
+5
DEX
12
+1
CON
16
+3
INT
6
-2
WIS
8
-1
CHA
5
-3

Saving Throws con +12

Damage Resistances bludgeoning,

Damage Immunities poison

Condition Immunities deafened, exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 12

Languages -

Special Abilities

Regeneration. The vine troll skeleton regains 5 hit points at the start of its turn if it is within 10 feet of the duskthorn dryad's vines and it hasn't taken acid or fire damage since its previous turn. The skeleton dies only if it starts its turn with 0 hit points and doesn't regenerate, or if the duskthorn dryad who created it dies, or if the troll's heart inside the dryad's or treant's tree is destroyed.

Actions

Multiattack. The skeleton makes one bite attack and two claw attacks.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.

Source: Tome of Beasts · OGL/Open