Tosculi Hive Queen — fantasy monster illustration. Tosculi Hive Queen is a large monstrosity (Challenge Rating 12).

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Tosculi Hive Queen

Large Monstrosity, Lawful Evil

AC
17
HP
189
Speed
60
CR
12

False


Armor Class 17

Hit Points 189 (18d10 + 90)

Speed 60 ft., fly 40 ft.


STR
17 (+3)
DEX
24 (+7)
CON
20 (+5)
INT
16 (+3)
WIS
16 (+3)
CHA
18 (+4)

Saving Throws Cha +8, Con +9, Dex +11, Wis +7

Skills Perception +7

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses darkvision 60 ft., passive Perception 17

Languages Common, Deep Speech, Gnoll, Infernal, Tosculi, telepathy 120 ft.

Challenge 12


Traits

Legendary Resistance (3/Day). If the hive queen fails a saving throw, she can choose to succeed instead.

Hive's Heart. The hive queen knows the direction and distance to all members of her hive and the range of her telepathy extends to 20 miles when communicating with a member of her hive.

Actions

Multiattack. The tosculi hive queen makes four Scimitar attacks.

Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.

Stinger. Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 22 (6d4 + 7) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target is also paralyzed. A poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The hive queen's potent poison can be removed only by the greater restoration spell or similar magic.

Implant Egg. The hive queen implants an egg into an incapacitated creature within 5 feet of her that isn't a Construct or Undead. Until the egg hatches or is removed, the creature is poisoned, paralyzed, and doesn't need to eat or drink. The egg hatches after 30 days, and the larval tosculi bursts out of the host, killing the host in the process. A creature can take its action to remove the egg by succeeding on a DC 20 Wisdom (Medicine) check. Alternatively, a spell or effect that cures disease disintegrates the unhatched tosculi.

Legendary Actions

The hive queen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The hive queen regains spent legendary actions at the start of her turn.

Flight. The hive queen flies up to half her flying speed without provoking opportunity attacks.

Stinger (Costs 2 Actions). The hive queen makes one Stinger attack.

Glitter Dust (Costs 2 Actions). The hive queen beats her wings and creates a cloud of glittering, golden particles. Each non-tosculi creature within 20 feet of her must succeed on a DC 17 Dexterity saving throw or be blinded until the end of its next turn.

Community Images

Tosculi Hive Queen — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022