Swarm of Wharflings

Large Swarm, Unaligned

Armor Class 13

Hit Points 66 (12d10)

Speed walk +30

Challenge 3

STR
10
+0
DEX
16
+3
CON
10
+0
INT
2
-4
WIS
12
+1
CHA
8
-1

Skills Perception +3, Sleight of Hand +5

Damage Vulnerabilities False

Damage Resistances bludgeoning, piercing, slashing

Damage Immunities False

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses darkvision 60 ft., passive Perception 13

Languages

Special Abilities

Amphibious. The swarm of wharflings can breathe air and water.

Snapping Jaws. A creature that attempts to move out of or through the swarm of wharflings must succeed on a DC 13 Dexterity saving throw or take 7 (2d6) piercing damage.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny wharfling. The swarm can't regain hp or gain temporary hp.

Actions

Pilfering Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 28 (8d6) piercing damage, or 14 (4d6) piercing damage if the swarm has half of its hp or fewer, and the target must succeed on a DC 13 Dexterity saving throw or lose one item it is wearing or carrying to the swarm, provided the item weighs no more than 10 pounds, isn't a weapon, and isn't wrapped around or firmly attached to the target, such as a shirt or armor.

Source: Tome of Beasts 2023 · OGL/Open