Snatch Bat — fantasy monster illustration. Snatch Bat is a medium aberration (Challenge Rating 5).

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Snatch Bat

Medium Aberration, chaotic neutral

AC
16
HP
97
Speed
20
CR
5

Armor Class 16 (natural armor)

Hit Points 97 (15d8+30)

Speed 20 ft., fly 40 ft.


STR
16 (+3)
DEX
20 (+5)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
5 (-3)

Skills Perception +1

Damage Resistances force, psychic

Condition Immunities blinded, charmed, exhaustion

Senses blindsight 60' (blind beyond), passive Perception 14

Languages understands Deep Speech and Umbral but can't speak

Challenge 5


Traits

Flyby. Doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Treasure Sense. Can pinpoint by scent the location of precious metals gemstones and jewelry within 60' of it and can sense the general direction of such objects within 1 mile of it.

Actions

Multiattack. Three Claw attacks or two Claw attacks and one Pilfering Bite attack.

Claw. Melee Weapon Attack: +8 to hit 5.' one target 12 (2d6+5) slashing damage.

Pilfering Bite. Melee Weapon Attack: +8 to hit, 10 ft., one target, 10 (2d4+5) piercing damage. Instead of dealing damage the snatch bat can steal one item the target is wearing or carrying provided the item weighs no more than 10 pounds isn't a weapon and isn't wrapped around or firmly attached to the target. Ex: snatch bat could steal a hat or belt pouch but not a creature's shirt or armor. Bat holds stolen item in its long neck-arm and must regurgitate that item (no action required) before it can make another Pilfering Bite.

Community Images

Snatch Bat — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022