Skeleton Horde
Large Undead
Armor Class 13
Hit Points 65 (10d8+20)
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 14 (+2)
- INT
- 6 (-2)
- WIS
- 8 (-1)
- CHA
- 5 (-3)
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities fatigue, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life but can't speak
Challenge 4
Traits
Undead Nature. A skeleton doesnt require air, sustenance, or sleep.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.






