Shark, Giant — fantasy monster illustration. Shark, Giant is a huge beast (Challenge Rating 5).

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Shark, Giant

Huge Beast

AC
13
HP
126
Speed
0
CR
5

Armor Class 13 (natural armor)

Hit Points 126

Speed 0 ft., swim 50 ft.


STR
22 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)

Senses keensense 60 ft.

Languages -

Challenge 5


Traits

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its HP.

Blood Sense. The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 120 feet of it and can sense the general direction of such creatures within 1 mile of it.

Electrical Sensitivity. Whenever the shark takes lightning damage, it must succeed on a DC 15 CON save or be incapacitated until the end of its next turn.

Water Breathing. The shark can breathe only underwater.

Actions

Multiattack. The shark makes two Bite attacks.

Bite. _Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.

Bonus Actions

Swift Hunter. The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.

Community Images

Shark, Giant — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022