Seahorse, Giant — fantasy monster illustration. Seahorse, Giant is a large beast (Challenge Rating 1/2).

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Seahorse, Giant

Large Beast

AC
13
HP
25
Speed
0
CR
1/2

Armor Class 13 (natural armor)

Hit Points 25

Speed 0 ft., swim 40 ft.


STR
12 (+1)
DEX
14 (+2)
CON
10 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)

Senses -

Languages -

Challenge 1/2


Traits

Charge. If the seahorse moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.

Underwater Camouflage. The seahorse's Stealth is 19 while underwater.

Water Breathing. The seahorse can breathe only underwater.

Actions

Ram. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) bludgeoning damage.

Bonus Actions

Grasping Tail. The seahorse grabs one Medium or smaller creature within 10 feet of it. The target must succeed on a DC 12 STR save or be grappled (escape DC 12). Until this grapple ends, the target is restrained, and the seahorse can't use Grasping Tail on another creature.

Community Images

Seahorse, Giant — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022