Scitalis

Large Monstrosity, unaligned

Armor Class 13 (natural armor)

Hit Points 58 (9d10+9)

Speed swim +30, walk +20

Challenge 2

STR
16
+3
DEX
12
+1
CON
12
+1
INT
2
-4
WIS
18
+4
CHA
3
-4

Saving Throws cha +2, con +3, wis +6

Skills perception +6

Damage Resistances cold

Senses blindsight 10 ft., passive Perception 16

Languages -

Special Abilities

Magic Resistance. The scitalis has advantage on saving throws against spells and other magical effects.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.

Stunning Scales. Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.

Source: Creature Codex · OGL/Open