Scitalis
Large Monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 58 (9d10+9)
Speed swim +30, walk +20
Challenge 2
Saving Throws cha +2, con +3, wis +6
Skills perception +6
Damage Resistances cold
Senses blindsight 10 ft., passive Perception 16
Languages -
Special Abilities
Magic Resistance. The scitalis has advantage on saving throws against spells and other magical effects.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.
Stunning Scales. Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.
Source: Creature Codex · OGL/Open