Sandwyrm — fantasy monster illustration. Sandwyrm is a large dragon (Challenge Rating 6).

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Sandwyrm

Large Dragon, Unaligned

AC
15
HP
142
Speed
40
CR
6

False


Armor Class 15 (natural armor)

Hit Points 142 (15d10 + 60)

Speed 40 ft., burrow 20 ft.


STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
5 (-3)
WIS
13 (+1)
CHA
8 (-1)

Skills Stealth +4, Perception +7

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses darkvision 60 ft., tremorsense 120 ft., passive Perception 17

Languages

Challenge 6


Actions

Multiattack. The sandwyrm makes one Bite attack, one Gore attack, and one Stinger attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.

Gore. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage.

Stinger. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 9 (1d4 + 5) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way.

Reactions

Spine Trap. When the sandwyrm is burrowed just below the surface of sand with its back spines exposed and a Medium or smaller creature enters the spines' space, the sandwyrm closes the spines on the creature. The creature must succeed on a DC 15 Dexterity saving throw or be restrained. When the sandwyrm moves, a restrained creature moves with it. The sandwyrm can have only one creature restrained at a time. A creature, including the restrained creature, can take an action to free the restrained creature by succeeding on a DC 15 Strength check.

Community Images

Sandwyrm — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022