Pseudodragon

tiny Dragon

Armor Class 13 (natural armor)

Hit Points 12

Speed fly +60, walk +15

Challenge 1/4

STR
6
-2
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
16
+3
CHA
10
+0

Saving Throws cha +0, con +1, dex +2, int +0, str -2, wis +3

Damage Resistances poison,poisoned

Senses darkvision 60 ft., keensense 10 ft.

Languages understands Common and Draconic but can't speak

Special Abilities

Heightened Senses. The pseudodragon's Perception is 18 when perceiving by sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saves against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage.

Sting. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 4 (1d4+2) piercing damage plus 2 (1d4) poison damage, and the target must succeed on a DC 11 CON save or be poisoned for 1 hour. If the creature fails the save by 5 or more, it falls unconscious while poisoned in this way, or until it takes damage or another creature uses an action to shake it awake.

Puff of Smoke (1/Day). The pseudodragon exhales a cloud of smoke in a 10-foot-radius sphere centered on itself. The sphere spreads around corners, and its area is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

Source: Black Flag SRD · OGL/Open