Phase Spider — fantasy monster illustration. Phase Spider is a large monstrosity (Challenge Rating 3).

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Phase Spider

Large Monstrosity

AC
13
HP
73
Speed
30
CR
3

Armor Class 13 (natural armor)

Hit Points 73

Speed 30 ft., climb 30 ft.


STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)

Damage Resistances Monstrosity Resilience

Damage Immunities poison,poisoned

Senses darkvision 60 ft.

Languages Phase Spider

Challenge 3


Traits

Ethereal Sight. The phase spider can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Monstrosity Resilience. The phase spider is resistant to exhaustion and to the frightened condition.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Multiattack. The phase spider makes one Barbed Legs attack and one Bite attack. It can replace one attack with a Phasing Web attack.

Barbed Legs. _Melee Weapon Attack:_ +5 to hit, reach 10 ft., one target. _Hit:_ 8 (2d4+3) piercing damage.

Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d10+3) piercing damage, and the target must make a DC 13 CON save, taking 13 (3d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.

Phasing Web. _Ranged Weapon Attack:_ +5 to hit, range 30/60 ft., one creature. _Hit:_ The target is restrained by webbing. While restrained in this way, the target can see and attack creatures on the Ethereal Plane, and the restrained target can be seen and attacked by creatures on the Ethereal Plane. A creature, including the restrained target, can take its action to free the target from the webbing by succeeding on a DC 13 STR check. The webbing can also be attacked and destroyed (AC 12; HP 10; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Bonus Actions

Ethereal Jaunt. The phase spider magically shifts from the Material Plane to the Ethereal Plane, or vice versa.

Community Images

Phase Spider — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022